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BossDifficultySelection ​
GameclientMessageBossDifficultySelection · outbound · 40 bytes
Send scalars/strings with Packet.send. Print the live usage block with Packet.help("BossDifficultySelection").
lua
local Packet = require("sdk.packet")
Packet.send("BossDifficultySelection", {
race_id = 0,
difficulty = 0,
confirm = 0,
})| Name | Kind | Nested |
|---|---|---|
race_id | u32 | — |
difficulty | u32 | — |
confirm | u32 | — |