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BossDifficultySelection ​

GameclientMessageBossDifficultySelection · outbound · 40 bytes

Send scalars/strings with Packet.send. Print the live usage block with Packet.help("BossDifficultySelection").

lua
local Packet = require("sdk.packet")

Packet.send("BossDifficultySelection", {
  race_id = 0,
  difficulty = 0,
  confirm = 0,
})
NameKindNested
race_idu32—
difficultyu32—
confirmu32—

Arcane SDK catalog generated from scripts/sdk