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PrivateChannel ​

GameclientMessagePrivateChannel · outbound · 32 bytes

Send scalars/strings with Packet.send. Print the live usage block with Packet.help("PrivateChannel").

lua
local Packet = require("sdk.packet")

Packet.send("PrivateChannel", {
  name = "",
})
NameKindNested
namestr—

Arcane SDK catalog generated from scripts/sdk