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FriendSystemAction ​
GameclientMessageFriendSystemAction · outbound · 64 bytes
Send scalars/strings with Packet.send. Print the live usage block with Packet.help("FriendSystemAction").
lua
local Packet = require("sdk.packet")
-- Nested friend_settings_entry need a helper. Scalars/strings only below.
Packet.send("FriendSystemAction", {
action = 0,
account_id = 0,
character_id = 0,
name = "",
group = 0,
notify = 0,
})| Name | Kind | Nested |
|---|---|---|
action | u32 | — |
account_id | u32 | — |
character_id | u32 | — |
name | str | — |
group | u32 | — |
notify | u8 | — |
extra | u32 | — |
friend_settings_entry | msg | FriendSettingsEntry |