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FriendSystemAction ​

GameclientMessageFriendSystemAction · outbound · 64 bytes

Send scalars/strings with Packet.send. Print the live usage block with Packet.help("FriendSystemAction").

lua
local Packet = require("sdk.packet")

-- Nested friend_settings_entry need a helper. Scalars/strings only below.
Packet.send("FriendSystemAction", {
  action = 0,
  account_id = 0,
  character_id = 0,
  name = "",
  group = 0,
  notify = 0,
})
NameKindNested
actionu32—
account_idu32—
character_idu32—
namestr—
groupu32—
notifyu8—
extrau32—
friend_settings_entrymsgFriendSettingsEntry

Arcane SDK catalog generated from scripts/sdk