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Follow ​
GameclientMessageFollow · outbound · 32 bytes
Send scalars/strings with Packet.send. Print the live usage block with Packet.help("Follow").
lua
local Packet = require("sdk.packet")
Packet.send("Follow", {
creature_id = 0,
creature_id2 = 0,
})| Name | Kind | Nested |
|---|---|---|
creature_id | u32 | — |
creature_id2 | u32 | — |