Skip to content

SetHirelingName ​

GameclientMessageSetHirelingName · outbound · 40 bytes

Send scalars/strings with Packet.send. Print the live usage block with Packet.help("SetHirelingName").

lua
local Packet = require("sdk.packet")

Packet.send("SetHirelingName", {
  name = "",
  hireling_id = 0,
  sex = 0,
})
NameKindNested
namestr—
hireling_idu32—
sexu32—

Arcane SDK catalog generated from scripts/sdk