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Unknown ​

GameclientMessageUnknown · outbound · 40 bytes

Send scalars/strings with Packet.send. Print the live usage block with Packet.help("Unknown").

lua
local Packet = require("sdk.packet")

Packet.send("Unknown", {
  code = 0,
  name = "",
})
NameKindNested
codeu32—
namestr—

Arcane SDK catalog generated from scripts/sdk