Skip to content

StoreEvent ​

GameclientMessageStoreEvent · outbound · 48 bytes

Send scalars/strings with Packet.send. Print the live usage block with Packet.help("StoreEvent").

lua
local Packet = require("sdk.packet")

Packet.send("StoreEvent", {
  event = 0,
})
NameKindNested
eventu32—

Arcane SDK catalog generated from scripts/sdk