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EditList ​
GameclientMessageEditList · outbound · 40 bytes
Send scalars/strings with Packet.send. Print the live usage block with Packet.help("EditList").
lua
local Packet = require("sdk.packet")
Packet.send("EditList", {
door_id = 0,
list_id = 0,
text = "",
})| Name | Kind | Nested |
|---|---|---|
door_id | u32 | — |
list_id | u32 | — |
text | str | — |