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EditList ​

GameclientMessageEditList · outbound · 40 bytes

Send scalars/strings with Packet.send. Print the live usage block with Packet.help("EditList").

lua
local Packet = require("sdk.packet")

Packet.send("EditList", {
  door_id = 0,
  list_id = 0,
  text = "",
})
NameKindNested
door_idu32—
list_idu32—
textstr—

Arcane SDK catalog generated from scripts/sdk