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TransferCurrency ​

GameclientMessageTransferCurrency · outbound · 40 bytes

Send scalars/strings with Packet.send. Print the live usage block with Packet.help("TransferCurrency").

lua
local Packet = require("sdk.packet")

Packet.send("TransferCurrency", {
  name = "",
  amount = 0,
})
NameKindNested
namestr—
amountu32—

Arcane SDK catalog generated from scripts/sdk