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CloseContainer ​
GameclientMessageCloseContainer · outbound · 32 bytes
Send scalars/strings with Packet.send. Print the live usage block with Packet.help("CloseContainer").
lua
local Packet = require("sdk.packet")
Packet.send("CloseContainer", {
container = 0,
})| Name | Kind | Nested |
|---|---|---|
container | u32 | — |