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BossDifficultySelection ​

GameserverMessageBossDifficultySelection · inbound · 48 bytes

Subscribe with Engine.on("BossDifficultySelection", fn). Print the live usage block with Engine.help("BossDifficultySelection").

lua
local Engine = require("sdk.engine")

Engine.on("BossDifficultySelection", function(ev)
  print(ev.race_id)
end)
NameKindNested
race_idu32—
boss_difficulty_selection_detailedmsgBossDifficultySelectionDetailed
boss_difficulty_selection_updatemsgBossDifficultySelectionUpdate

Arcane SDK catalog generated from scripts/sdk