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FieldData ​

GameserverMessageFieldData · inbound · 40 bytes

Subscribe with Engine.on("FieldData", fn). Print the live usage block with Engine.help("FieldData").

A specialized decoder also runs for this type and may add richer nested fields.

lua
local Engine = require("sdk.engine")

Engine.on("FieldData", function(ev)
  print(ev.name)
end)
NameKindNested
datamsgMapArea
positionmsgCoordinate

Arcane SDK catalog generated from scripts/sdk