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VocationSpecificPlayerData ​

GameserverMessageVocationSpecificPlayerData · inbound · 56 bytes

Subscribe with Engine.on("VocationSpecificPlayerData", fn). Print the live usage block with Engine.help("VocationSpecificPlayerData").

lua
local Engine = require("sdk.engine")

Engine.on("VocationSpecificPlayerData", function(ev)
  print(ev.magic, ev.shielding, ev.promoted)
end)
NameKindNested
magicu32—
shieldingu32—
promotedu8—
vocationu32—

Arcane SDK catalog generated from scripts/sdk