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VocationSpecificPlayerData ​
GameserverMessageVocationSpecificPlayerData · inbound · 56 bytes
Subscribe with Engine.on("VocationSpecificPlayerData", fn). Print the live usage block with Engine.help("VocationSpecificPlayerData").
lua
local Engine = require("sdk.engine")
Engine.on("VocationSpecificPlayerData", function(ev)
print(ev.magic, ev.shielding, ev.promoted)
end)| Name | Kind | Nested |
|---|---|---|
magic | u32 | — |
shielding | u32 | — |
promoted | u8 | — |
vocation | u32 | — |