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ChangeInContainer ​

GameserverMessageChangeInContainer · inbound · 40 bytes

Subscribe with Engine.on("ChangeInContainer", fn). Print the live usage block with Engine.help("ChangeInContainer").

A specialized decoder also runs for this type and may add richer nested fields.

lua
local Engine = require("sdk.engine")

Engine.on("ChangeInContainer", function(ev)
  print(ev.container_id, ev.slot)
end)
NameKindNested
container_idu32—
slotu32—
appearancemsgAppearanceInstance

Arcane SDK catalog generated from scripts/sdk