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BuddyGroupData ​
GameserverMessageBuddyGroupData · inbound · 48 bytes
Subscribe with Engine.on("BuddyGroupData", fn). Print the live usage block with Engine.help("BuddyGroupData").
lua
local Engine = require("sdk.engine")
Engine.on("BuddyGroupData", function(ev)
print(ev.group_id)
end)| Name | Kind | Nested |
|---|---|---|
groups | rep | BuddyGroupInfo |
group_id | u32 | — |