Skip to content

HirelingNameChange ​

GameserverMessageHirelingNameChange · inbound · 32 bytes

Subscribe with Engine.on("HirelingNameChange", fn). Print the live usage block with Engine.help("HirelingNameChange").

lua
local Engine = require("sdk.engine")

Engine.on("HirelingNameChange", function(ev)
  print(ev.hireling_id, ev.result)
end)
NameKindNested
hireling_idu32—
resultu32—

Arcane SDK catalog generated from scripts/sdk