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ImbuingDialogRefresh ​

GameserverMessageImbuingDialogRefresh · inbound · 88 bytes

Subscribe with Engine.on("ImbuingDialogRefresh", fn). Print the live usage block with Engine.help("ImbuingDialogRefresh").

lua
local Engine = require("sdk.engine")

Engine.on("ImbuingDialogRefresh", function(ev)
  print(ev.selected_slot, ev.clearing, ev.gold)
end)
NameKindNested
selected_slotu32—
clearingu8—
goldu32—
protectionu32—
imbuement_slot_datarepImbuementSlotData
premiumu8—
successu8—
imbuement_datarepImbuementData
appearance_type_and_countsrepAppearanceTypeAndCount

Arcane SDK catalog generated from scripts/sdk