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CreatureSpeed ​
GameserverMessageCreatureSpeed · inbound · 40 bytes
Subscribe with Engine.on("CreatureSpeed", fn). Print the live usage block with Engine.help("CreatureSpeed").
A specialized decoder also runs for this type and may add richer nested fields.
lua
local Engine = require("sdk.engine")
Engine.on("CreatureSpeed", function(ev)
print(ev.base_speed)
end)| Name | Kind | Nested |
|---|---|---|
data | msg | CreatureData |
base_speed | u32 | — |