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WeaponProficiency ​
GameserverMessageWeaponProficiency · inbound · 64 bytes
Subscribe with Engine.on("WeaponProficiency", fn). Print the live usage block with Engine.help("WeaponProficiency").
lua
local Engine = require("sdk.engine")
Engine.on("WeaponProficiency", function(ev)
print(ev.weapon_id, ev.experience)
end)| Name | Kind | Nested |
|---|---|---|
weapon_id | u32 | — |
experience | u32 | — |
weapon_proficiency_perk_picks | rep | WeaponProficiencyPerkPick |
weapon_proficiency_perk_shapings | rep | WeaponProficiencyPerkShaping |