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ObjectInfo ​
GameserverMessageObjectInfo · inbound · 40 bytes
Subscribe with Engine.on("ObjectInfo", fn). Print the live usage block with Engine.help("ObjectInfo").
lua
local Engine = require("sdk.engine")
Engine.on("ObjectInfo", function(ev)
print(ev.name)
end)| Name | Kind | Nested |
|---|---|---|
objects | rep | ObjectInfo |