Skip to content

InspectionList ​

GameserverMessageInspectionList · inbound · 56 bytes

Subscribe with Engine.on("InspectionList", fn). Print the live usage block with Engine.help("InspectionList").

lua
local Engine = require("sdk.engine")

Engine.on("InspectionList", function(ev)
  print(ev.creature_id, ev.player_id, ev.flags)
end)
NameKindNested
creature_idu32—
player_idu32—
flagsu32—
objectsrepInspectObjectInformation

Arcane SDK catalog generated from scripts/sdk