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InspectionList ​
GameserverMessageInspectionList · inbound · 56 bytes
Subscribe with Engine.on("InspectionList", fn). Print the live usage block with Engine.help("InspectionList").
lua
local Engine = require("sdk.engine")
Engine.on("InspectionList", function(ev)
print(ev.creature_id, ev.player_id, ev.flags)
end)| Name | Kind | Nested |
|---|---|---|
creature_id | u32 | — |
player_id | u32 | — |
flags | u32 | — |
objects | rep | InspectObjectInformation |