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EditList ​
GameserverMessageEditList · inbound · 40 bytes
Subscribe with Engine.on("EditList", fn). Print the live usage block with Engine.help("EditList").
lua
local Engine = require("sdk.engine")
Engine.on("EditList", function(ev)
print(ev.door_id, ev.list_id, ev.text)
end)| Name | Kind | Nested |
|---|---|---|
door_id | u32 | — |
list_id | u32 | — |
text | str | — |