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NpcTalkParters ​
GameserverMessageNpcTalkParters · inbound · 64 bytes
Subscribe with Engine.on("NpcTalkParters", fn). Print the live usage block with Engine.help("NpcTalkParters").
lua
local Engine = require("sdk.engine")
Engine.on("NpcTalkParters", function(ev)
print(ev.talking, ev.npc_id)
end)| Name | Kind | Nested |
|---|---|---|
talking | u8 | — |
npc_id | u32 | — |
partners | rep | KeywordButton |