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MonsterCyclopediaRace ​
GameserverMessageMonsterCyclopediaRace · inbound · 160 bytes
Subscribe with Engine.on("MonsterCyclopediaRace", fn). Print the live usage block with Engine.help("MonsterCyclopediaRace").
lua
local Engine = require("sdk.engine")
Engine.on("MonsterCyclopediaRace", function(ev)
print(ev.race_id, ev.name, ev.current)
end)| Name | Kind | Nested |
|---|---|---|
race_id | u32 | — |
name | str | — |
current | u32 | — |
kills | u64 | — |
stage | u32 | — |
occurrence | u32 | — |
difficulty | u32 | — |
charm | u32 | — |
points | u32 | — |
unlocked | u8 | — |
first_unlock | u32 | — |
second_unlock | u32 | — |
monster_loots | rep | MonsterLoot |
charm_cost | u32 | — |
clear_cost | u32 | — |
tracked | u8 | — |
location | u32 | — |
animus | u32 | — |
mastery | u32 | — |
bestiary_points | u32 | — |
charm_points | u64 | — |
creature_resistances | rep | CreatureResistance |
extra_loot | rep | MonsterLoot |