Appearance
GraphicalEffects ​
GameserverMessageGraphicalEffects · inbound · 40 bytes
Subscribe with Engine.on("GraphicalEffects", fn). Print the live usage block with Engine.help("GraphicalEffects").
A specialized decoder also runs for this type and may add richer nested fields.
lua
local Engine = require("sdk.engine")
Engine.on("GraphicalEffects", function(ev)
print(ev.name)
end)| Name | Kind | Nested |
|---|---|---|
effects | rep | AppearanceInstance |