Skip to content

GraphicalEffects ​

GameserverMessageGraphicalEffects · inbound · 40 bytes

Subscribe with Engine.on("GraphicalEffects", fn). Print the live usage block with Engine.help("GraphicalEffects").

A specialized decoder also runs for this type and may add richer nested fields.

lua
local Engine = require("sdk.engine")

Engine.on("GraphicalEffects", function(ev)
  print(ev.name)
end)
NameKindNested
effectsrepAppearanceInstance

Arcane SDK catalog generated from scripts/sdk