Skip to content

StoreError ​

GameserverMessageStoreError · inbound · 40 bytes

Subscribe with Engine.on("StoreError", fn). Print the live usage block with Engine.help("StoreError").

lua
local Engine = require("sdk.engine")

Engine.on("StoreError", function(ev)
  print(ev.code, ev.text)
end)
NameKindNested
codeu32—
textstr—

Arcane SDK catalog generated from scripts/sdk