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WeaponProficiencyNotification ​

GameserverMessageWeaponProficiencyNotification · inbound · 40 bytes

Subscribe with Engine.on("WeaponProficiencyNotification", fn). Print the live usage block with Engine.help("WeaponProficiencyNotification").

lua
local Engine = require("sdk.engine")

Engine.on("WeaponProficiencyNotification", function(ev)
  print(ev.weapon_id, ev.level, ev.new_rank)
end)
NameKindNested
weapon_idu32—
levelu32—
new_ranku8—

Arcane SDK catalog generated from scripts/sdk