Appearance
PvpSituations ​
GameserverMessagePvpSituations · inbound · 32 bytes
Subscribe with Engine.on("PvpSituations", fn). Print the live usage block with Engine.help("PvpSituations").
lua
local Engine = require("sdk.engine")
Engine.on("PvpSituations", function(ev)
print(ev.count)
end)| Name | Kind | Nested |
|---|---|---|
count | u32 | — |