Skip to content

LoginChallenge ​

GameserverMessageLoginChallenge · inbound · 32 bytes

Subscribe with Engine.on("LoginChallenge", fn). Print the live usage block with Engine.help("LoginChallenge").

lua
local Engine = require("sdk.engine")

Engine.on("LoginChallenge", function(ev)
  print(ev.timestamp, ev.random)
end)
NameKindNested
timestampu32—
randomu32—

Arcane SDK catalog generated from scripts/sdk