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GameserverMessageChannels · inbound · 40 bytes
GameserverMessageChannels
Subscribe with Engine.on("Channels", fn). Print the live usage block with Engine.help("Channels").
Engine.on("Channels", fn)
Engine.help("Channels")
local Engine = require("sdk.engine") Engine.on("Channels", function(ev) print(ev.name) end)
channels
rep
Channel