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LoginWait ​

GameserverMessageLoginWait · inbound · 40 bytes

Subscribe with Engine.on("LoginWait", fn). Print the live usage block with Engine.help("LoginWait").

lua
local Engine = require("sdk.engine")

Engine.on("LoginWait", function(ev)
  print(ev.message, ev.wait_seconds)
end)
NameKindNested
messagestr—
wait_secondsu32—

Arcane SDK catalog generated from scripts/sdk