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SessionDumpStart ​

GameserverMessageSessionDumpStart · inbound · 56 bytes

Subscribe with Engine.on("SessionDumpStart", fn). Print the live usage block with Engine.help("SessionDumpStart").

lua
local Engine = require("sdk.engine")

Engine.on("SessionDumpStart", function(ev)
  print(ev.flags, ev.version, ev.start_time)
end)
NameKindNested
flagsu32—
versionu32—
start_timeu64—
end_timeu64—
bytesu64—

Arcane SDK catalog generated from scripts/sdk