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SessionDumpStart ​
GameserverMessageSessionDumpStart · inbound · 56 bytes
Subscribe with Engine.on("SessionDumpStart", fn). Print the live usage block with Engine.help("SessionDumpStart").
lua
local Engine = require("sdk.engine")
Engine.on("SessionDumpStart", function(ev)
print(ev.flags, ev.version, ev.start_time)
end)| Name | Kind | Nested |
|---|---|---|
flags | u32 | — |
version | u32 | — |
start_time | u64 | — |
end_time | u64 | — |
bytes | u64 | — |