Appearance
PlayerGoods ​
GameserverMessagePlayerGoods · inbound · 40 bytes
Subscribe with Engine.on("PlayerGoods", fn). Print the live usage block with Engine.help("PlayerGoods").
lua
local Engine = require("sdk.engine")
Engine.on("PlayerGoods", function(ev)
print(ev.name)
end)| Name | Kind | Nested |
|---|---|---|
goods | rep | AppearanceTypeAndCount |