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RestingAreaState ​

GameserverMessageRestingAreaState · inbound · 40 bytes

Subscribe with Engine.on("RestingAreaState", fn). Print the live usage block with Engine.help("RestingAreaState").

lua
local Engine = require("sdk.engine")

Engine.on("RestingAreaState", function(ev)
  print(ev.resting, ev.bonus, ev.zone)
end)
NameKindNested
restingu8—
bonusu8—
zonestr—

Arcane SDK catalog generated from scripts/sdk