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PreyTimeLeft ​

GameserverMessagePreyTimeLeft · inbound · 32 bytes

Subscribe with Engine.on("PreyTimeLeft", fn). Print the live usage block with Engine.help("PreyTimeLeft").

lua
local Engine = require("sdk.engine")

Engine.on("PreyTimeLeft", function(ev)
  print(ev.slot, ev.time_left)
end)
NameKindNested
slotu32—
time_leftu32—

Arcane SDK catalog generated from scripts/sdk