Appearance
DeleteInventory ​
GameserverMessageDeleteInventory · inbound · 32 bytes
Subscribe with Engine.on("DeleteInventory", fn). Print the live usage block with Engine.help("DeleteInventory").
lua
local Engine = require("sdk.engine")
Engine.on("DeleteInventory", function(ev)
print(ev.slot)
end)| Name | Kind | Nested |
|---|---|---|
slot | u32 | — |