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CreatureMarks ​

GameserverMessageCreatureMarks · inbound · 48 bytes

Subscribe with Engine.on("CreatureMarks", fn). Print the live usage block with Engine.help("CreatureMarks").

lua
local Engine = require("sdk.engine")

Engine.on("CreatureMarks", function(ev)
  print(ev.creature_id)
end)
NameKindNested
creature_idu32—

Arcane SDK catalog generated from scripts/sdk