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Dead ​

GameserverMessageDead · inbound · 40 bytes

Subscribe with Engine.on("Dead", fn). Print the live usage block with Engine.help("Dead").

A specialized decoder also runs for this type and may add richer nested fields.

lua
local Engine = require("sdk.engine")

Engine.on("Dead", function(ev)
  print(ev.death_type, ev.penalty, ev.can_use_death_redemption)
end)
NameKindNested
death_typeu32—
penaltyu32—
can_use_death_redemptionu8—

Arcane SDK catalog generated from scripts/sdk