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MoveCreature ​

GameserverMessageMoveCreature · inbound · 48 bytes

Subscribe with Engine.on("MoveCreature", fn). Print the live usage block with Engine.help("MoveCreature").

A specialized decoder also runs for this type and may add richer nested fields.

lua
local Engine = require("sdk.engine")

Engine.on("MoveCreature", function(ev)
  print(ev.creature_id, ev.to_stackpos)
end)
NameKindNested
frommsgCoordinate
creature_idu32—
to_stackposu32—
tomsgCoordinate

Arcane SDK catalog generated from scripts/sdk