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ChangeOnMap ​

GameserverMessageChangeOnMap · inbound · 48 bytes

Subscribe with Engine.on("ChangeOnMap", fn). Print the live usage block with Engine.help("ChangeOnMap").

A specialized decoder also runs for this type and may add richer nested fields.

lua
local Engine = require("sdk.engine")

Engine.on("ChangeOnMap", function(ev)
  print(ev.stackpos)
end)
NameKindNested
positionmsgCoordinate
stackposu32—
appearancemsgAppearanceInstance

Arcane SDK catalog generated from scripts/sdk