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ExaltationDialogRefresh ​
GameserverMessageExaltationDialogRefresh · inbound · 96 bytes
Subscribe with Engine.on("ExaltationDialogRefresh", fn). Print the live usage block with Engine.help("ExaltationDialogRefresh").
lua
local Engine = require("sdk.engine")
Engine.on("ExaltationDialogRefresh", function(ev)
print(ev.slivers)
end)| Name | Kind | Nested |
|---|---|---|
exaltation_fusion_groups | rep | ExaltationFusionGroup |
exaltation_transfer_groups | rep | ExaltationTransferGroup |
slivers | u32 | — |
fusion_targets | rep | ExaltationFusionGroup |
transfer_targets | rep | ExaltationTransferGroup |